Monday, March 30, 2015

Dark Council of the Sith Empire

The Dark Council was a twelve-member council that served as the ruling body of the reconstituted Sith Empire throughout much of the government's history.

The Dark Council was a twelve-member council that served as the ruling body of the reconstituted Sith Empire throughout much of the government's history. Each member of the Council held the title of Dark Lord of the Sith and controlled one of the twelve Spheres of Influence within the Empire, making the Council the most powerful individuals in the Empire below the Sith Emperor himself. Seats on the Council were hotly contested among the Sith, with the tenures of some Councilors lasting only months while others lasted decades, and every single individual within the entire Empire ultimately answered to one member of the Council through the Imperial hierarchy of power bases. Since its inception at the Empire's founding in 4,980 BBY, the Dark Council tried and failed to overthrow the Emperor twice and its members were purged as a result.

"The Dark Council are the galaxy's most powerful Sith. Thanaton will have access to all resources in his pyramid of the Sith hierarchy." ―Moff Valion Pyron, discussing the power a Dark Councilor wielded within the Empire

The ruling body of the Sith Empire, the Dark Council consisted of twelve Sith Lords who each held the title of Dark Lord of the Sith. As the Sith Emperor retreated into seclusion, the Dark Council took over the day-to-day managing of the Empire, and a seat on the Council meant that one was among the most powerful individuals in the Empire—second only to the Emperor himself. In the traditional order of succession on the Council, a fallen member's apprentice was the first choice to replace them though there were other routes to gaining a seat. The Emperor himself could select new members, as he did after the two purges of traitorous Councils throughout the Empire's history, while the death of a Councilor at the hands of another Sith guaranteed that the victor would take the seat of the fallen Council member. When the traditional order of succession failed, the other members could select new Councilors during their meetings through a unanimous vote, though the Council was not always unanimous on which candidate to select.

The twelve Spheres of Influence

"We all serve the Dark Council and through them, the Emperor." ―Watcher Two
Each Council member controlled one of the twelve Spheres of Influence within the Empire, and the various Sith who served each Councilor maintained power bases of their own. Through that system of power bases, every single Sith within the Empire ultimately answered to one of the Dark Council, and every non-Sith organization also fell under one or more of the Councilors' Spheres of Influence. The Spheres of Military Offense and Defense of the Empire were advised by the Sphere of Military Strategy, and together those three Councilors controlled the Imperial Ministry of War. The Dark Councilor at the head of the Sphere of Imperial Intelligence oversaw the Ministry of Intelligence, while the Sphere of Production and Logistics controlled the Ministry of Logistics. The Dark Councilor in charge of the Sphere of Ancient Knowledge commanded the Imperial Reclamation Service, while the Sphere of Mysteries worked in secrecy to guard the secrets of the Sith and the Sphere of Sith Philosophy ensured that the Code of the Sith was upheld and spread anti-Jedi sentiment throughout the Empire. The Sphere of Expansion and Diplomacy oversaw the Imperial Diplomatic Service and the expansion of Imperial borders, and the Sphere of Laws and Justice maintained order and justice within the Empire itself. The final two Spheres, Technology and Biotic Science, oversaw the Empire's technological advancements and medical science respectively.

History (ancient times)

"It's a Sith's job to try and unseat us. That's why we have to keep a close eye on you." ―Darth Howl

When the Sith Emperor established his new Empire on Dromund Kaas in 4,980 BBY, he also gathered the twelve wisest most powerful Sith Lords who had accompanied him during their long exodus and created the Dark Council. As he began to withdraw into seclusion, the Dark Council gradually took over the day-to-day running of the new Empire, and each Councilor assumed control over an aspect of the Empire. Darth Zavakon, the Councilor who chose to adopt the study of ancient knowledge as his domain, soon discovered that his underlings were refusing to share the knowledge they gathered from ancient ruins across the fledgling Empire, and he decided to pair a group of disciplined officers from the Imperial Military with civilian experts in archaeology and history for an expedition into an ancient Sith complex. The combined group's findings far surpassed that of the Sith who had searched the ruins previously, and Zavakon presented their results to the Council. Impressed, the eleven other Councilors agreed to Zavakon's proposal and allowed him to officially establish the Imperial Reclamation Service.

During the first centuries of the Empire's existence, Dark Councilor Darth Lokess summoned her fellow Dark Councilors to a meeting and convinced them to join her plot to destroy the Sith Emperor. The other eleven Sith Lords agreed to join Lokess' cause, but when they gathered on the steps of the Imperial Citadel in order to confront the Emperor, all eleven died instantly in a flash of light. Lokess was locked within the depths of the Citadel by the Emperor, who tortured her until her death. Around 4,043 BBY, two members of the Dark Council - Darths Qalar and Victun—declared a Kaggath upon each other. The ancient Sith duel ripped apart the Citadel, and the two were summarily executed by the other ten Councilors when they called a draw. At the order of the Council, both Qalar and Victun's family lines were exterminated, and the two Councilors' resources were used in the construction of the new Citadel.

Several years before 3,954 BBY, the Dark Councilors Darth Nyriss and Darth Xedrix joined with two other Council members to form a conspiracy with the purpose of unseating the Emperor and preventing him from attacking the Republic again. When the Emperor began to grow suspicious, Nyriss arranged for assassination attempts upon herself to draw away suspicion. Nyriss then led Lord Scourge, the Sith who the Emperor had selected to investigate, through a series of tests and manipulations to determine whether he could join the conspiracy, and she recruited him to their cause by showing Scourge the Emperor's ravaged homeworld of Nathema after the Sith Lord killed Xedrix. However, Scourge would betray the conspiracy to the Emperor four years later in order to free the captive Jedi Master Revan, as Scourge had joined forces with Revan's friend Meetra Surik in an attempt to destroy the Emperor, as well as being dissatisfied with the conspiracy's unwillingness to act due to power plays and doublecrossing that preventing them from making any progress. The Sith ruler summoned the nine innocent Council members to his chambers while he dispatched the Imperial Guard to destroy the three conspirators, and he promptly killed those nine as the Guard the killed the three traitors and destroyed their power bases. Revan, Surik, and Scourge would fail in their attack, but the Emperor appointed twelve new members to the Council with the unspoken warning that traitors would receive the same fate as Nyriss and the others.

In 3,678 BBY, Darth Marr, alongside two of his fellow councilors, sent Sith apprentice Teneb Kel to hunt down Exal Kressh, the Emperor's rogue apprentice. After Kel completed his task, he demanded from the Council that he should be elevated to the rank of Sith Lord and granted the title "Darth Thanaton." The Council acceded to his demands when he also agreed to reveal one of the Emperor's secret plots.

After the Treaty of Coruscant and the conclusion of the Great Galactic War, the Emperor withdrew to pursue his own mysterious goals, deferring power over the Empire to the Dark Council. The Dark Council then oversaw the consolidation of the Empire's new domains from the citadel on Dromund Kaas. Only 7 members of the Dark Council survived the war. By 3,643 BBY, there was at least one female on the Council.

At the outbreak of the Galactic War, Darth Baras attempted to claim the position of Emperor's Voice. Some on the Council believed his claim to be true, others saw an advantage in supporting him and Baras plotted against those who opposed him. Ultimately, his claim was challenged and defeated by the new Emperor's Wrath. The Dark Council quickly disavowed their support of Baras and pledged their loyalty to their Emperor's Wrath

Known Members (ancient times)

Spheres
■Sphere of Ancient Knowledge
■Darth Zavakon † (4,980 BBY— )
■Darth Arctis † ( —c. 3,641 BBY)
■Darth Thanaton †[5] (3,641 BBY)
■Darth Nox (3,641 BBY—)

■Sphere of Biotic Science
■Darth Acharon † ( —3,641 BBY)

■Sphere of Defense of the Empire
■Darth Marr (Pre–3,678 BBY— )

■Sphere of Expansion and Diplomacy
■Darth Ravage

■Sphere of Imperial Intelligence
■Darth Jadus
■Darth Zhorrid (c. 3,643 BBY)

■Sphere of Laws and Justice
■Darth Mortis

■Sphere of Military Offense
■Darth Vengean † ( —c. 3,642 BBY)
■Darth Baras † (c. 3,642—3,641 BBY)
■Darth Arho † (c. 3,641 BBY)

■Sphere of Military Strategy
■Darth Azamin † ( —3,653 BBY)
■Darth Decimus †(3,653 —3,641 BBY)

■Sphere of Mysteries
■Darth Ekkage †
■Darth Rictus

■Sphere of Production and Logistics
■Darth Vowrawn (Pre–3,678 BBY— )

■Sphere of Sith Philosophy ■Darth Aruk

■Sphere of Technology
■Darth Mekhis † (pre-3,653[16]—3,643 BBY)
■Darth Hadra † (3,643—3,641 BBY)
■Darth Karrid † (3,640 BBY)
■Darth Acina (3,640 BBY)


Unknown Sphere(s)
■Darth Gorgos†
■Darth Gorgos's apprentice
■Darth Howl
■Darth Igrol † (between 3,984 and 3,974 BBY—3,950 BBY)
■Darth Lokess †
■Darth Nyriss † (c. 3,974–3,950 BBY)
■Darth Qalar † ( —c. 4,043 BBY)
■Darth Sajar (Turned to the light side of the Force)
■Darth Victun † ( —c. 4,043 BBY)[8]
■Darth Xedrix (c. 3,984—3,954 BBY)
■Skeletal female Dark Lord
https://www.facebook.com/pages/The-Dark-Council-of-Moraband/229743913778724?sk=timeline

Saturday, February 7, 2015

PLANET EARTH ABANDONS DEATH STAR PROJECT IN FACE OF SUPERIOR GALACTIC IMPERIAL POWER

IMPERIAL CENTER, CORUSCANT – The overwhelming military superiority of the Galactic Empire has been confirmed once again by the recent announcement by the President of the United States that his nation would not attempt to build a Death Star, despite the bellicose demands of the people of his tiny, aggressive planet. “It is doubtless that such a technological terror in the hands of so primitive a world would be used to upset the peace and sanctity of the citizens of the Galactic Empire,“ said Governor Wilhuff Tarkin of the Outer Rim Territories. “Such destructive power can only be wielded to protect and defend by so enlightened a leader as Emperor Palpatine.”

Representatives on behalf of the nation-state leader from the unimaginatively named planet refused to acknowledge the obvious cowardice of their choice, preferring instead to attribute the decision to fiscal responsibility. “The costs of construction they cited were ridiculously overestimated, though I suppose we must keep in mind that this miniscule planet does not have our massive means of production,” added Admiral Conan Motti of the Imperial Starfleet.

Emissaries of the Emperor also caution any seditious elements within the Galactic Senate not to believe Earth’s exaggerated claims of there being a weakness in the Death Star design. “Any attacks made upon such a station — should one ever be built — would be a useless gesture,” added Motti.

 SOURCE

Saturday, January 31, 2015

CATO NEMOIDIA

The oldest of the Neimoidian purse worlds, Cato Neimoidia was the location of Nute Gunray's secret redoubt. The planet was near the Neimoidian homeworld of Neimoidia, also in the Colonies region.

Only the richest of the Neimoidians were allowed to live on the planet. Their treasures were protected in vaults located in difficult landscape and protected by B1 battle droids. The cities of Cato Neimoidia were built on large bridges spanning massive rock arches.

Cato Neimoidia featured vast forests rich in flora and fauna. Notable species included the Neimoidian kreehawk, a dangerous but beautiful avian found in some aviaries.

COLD WAR:

During the Cold War, Republic spy Theron Shan was rumored to have had enemies in the corporate dens of Cato Neimoidia.

RISE OF THE GALACTIC EMPIRE:

The bridge cities persisted in resisting the Republic, leading to a fierce aerial battle in which Plo Koon was shot down by his own clone pilots shortly after Order 66 was enacted by Supreme Chancellor Palpatine, who declared himself Emperor soon afterward. Also, the Jedi clones X1 and X2 fought in the battle, and X2 killed Jedi Master Ferroda in Gunray's palace, though he later turned against the Empire.

Acting Viceroy Sentepeth Findos resisted for a brief moment but was forced by Stormtroopers to sign a peace treaty with the Empire the day that the Clone Wars ended, giving all of the Federation's resources to Palpatine's disposal to help him build the Galactic Empire. This had made the Trade Federation a puppet government.

IMPERIAL PERIOD:

Four months after the Republic's transformation into the Galactic Empire, Jedi Dass Jennir came to Cato Neimoidia looking for work. Around the time when the Galactic Civil War began, the planet had been designated as an Imperial Protectorate of the Empire and thus outfitted with an Imperial garrison led by Baron Merillion Tarko. The Baron's iron rule over the planet, however, came to an end when a clone of Galen Marek flew to Cato Neimoidia to rescue General Rahm Kota, resulting in the destruction of much of Tarko-se, its arena, and the death of Tarko by being eaten by aGorog as well.

For nineteen years the federation continued to be a puppet government until the Imperial Senate was dissolved in 0 BBY taking the federation with it shortly before the Battle of Yavin.

Thursday, January 22, 2015

10 REASONS WHY YOU SHOULD NEVER GET A JOB



It’s funny that when people reach a certain age, such as after graduating college, they assume it’s time to go out and get a job.  But like many things the masses do, just because everyone does it doesn’t mean it’s a good idea.

In fact, if you’re reasonably intelligent, getting a job is one of the worst things you can do to support yourself.  There are far better ways to make a living than selling yourself into indentured servitude.
Here are some reasons you should do everything in your power to avoid getting a job:

1) Income for dummies
Getting a job and trading your time for money may seem like a good idea.  There’s only one problem with it.  It’s stupid!  It’s the stupidest way you can possibly generate income!  This is truly income for dummies.
Why is getting a job so dumb?  Because you only get paid when you’re working.  Don’t you see a problem with that, or have you been so thoroughly brainwashed into thinking it’s reasonable and intelligent to only earn income when you’re working?  Have you never considered that it might be better to be paid even when you’re not working?  Who taught you that you could only earn income while working?  Some other brainwashed employee perhaps?
Don’t you think your life would be much easier if you got paid while you were eating, sleeping, and playing with the kids too?  Why not get paid 24/7?  Get paid whether you work or not.  Don’t your plants grow even when you aren’t tending to them?  Why not your bank account?
Who cares how many hours you work?  Only a handful of people on this entire planet care how much time you spend at the office.  Most of us won’t even notice whether you work 6 hours a week or 60.  But if you have something of value to provide that matters to us, a number of us will be happy to pull out our wallets and pay you for it.  We don’t care about your time — we only care enough to pay for the value we receive.  Do you really care how long it took me to write this article?  Would you pay me twice as much if it took me 6 hours vs. only 3?
Non-dummies often start out on the traditional income for dummies path.  So don’t feel bad if you’re just now realizing you’ve been suckered.  Non-dummies eventually realize that trading time for money is indeed extremely dumb and that there must be a better way.  And of course there is a better way.  The key is to de-couple your value from your time.

Smart people build systems that generate income 24/7, especially passive income.  This can include starting a business, building a web site, becoming an investor, or generating royalty income from creative work.  The system delivers the ongoing value to people and generates income from it, and once it’s in motion, it runs continuously whether you tend to it or not.  From that moment on, the bulk of your time can be invested in increasing your income (by refining your system or spawning new ones) instead of merely maintaining your income.

Sure it takes some upfront time and effort to design and implement your own income-generating systems.  But you don’t have to reinvent the wheel — feel free to use existing systems like ad networks and affiliate programs.  Once you get going, you won’t have to work so many hours to support yourself.  Wouldn’t it be nice to be out having dinner with your spouse, knowing that while you’re eating, you’re earning money?  If you want to keep working long hours because you enjoy it, go right ahead.  If you want to sit around doing nothing, feel free.  As long as your system continues delivering value to others, you’ll keep getting paid whether you’re working or not.

Your local bookstore is filled with books containing workable systems others have already designed, tested, and debugged.  Nobody is born knowing how to start a business or generate investment income, but you can easily learn it.  How long it takes you to figure it out is irrelevant because the time is going to pass anyway.  You might as well emerge at some future point as the owner of income-generating systems as opposed to a lifelong wage slave.  This isn’t all or nothing.  If your system only generates a few hundred dollars a month, that’s a significant step in the right direction.

2) Limited experience
You might think it’s important to get a job to gain experience.  But that’s like saying you should play golf to get experience playing golf.  You gain experience from living, regardless of whether you have a job or not.  A job only gives you experience at that job, but you gain “experience” doing just about anything, so that’s no real benefit at all.  Sit around doing nothing for a couple years, and you can call yourself an experienced meditator, philosopher, or politician.

The problem with getting experience from a job is that you usually just repeat the same limited experience over and over.  You learn a lot in the beginning and then stagnate.  This forces you to miss other experiences that would be much more valuable.  And if your limited skill set ever becomes obsolete, then your experience won’t be worth squat.  In fact, ask yourself what the experience you’re gaining right now will be worth in 20-30 years.  Will your job even exist then?

Consider this.  Which experience would you rather gain?  The knowledge of how to do a specific job really well — one that you can only monetize by trading your time for money — or the knowledge of how to enjoy financial abundance for the rest of your life without ever needing a job again?  Now I don’t know about you, but I’d rather have the latter experience.  That seems a lot more useful in the real world, wouldn’t you say?

3) Lifelong domestication
Getting a job is like enrolling in a human domestication program.  You learn how to be a good pet.
Look around you.  Really look.  What do you see?  Are these the surroundings of a free human being?  Or are you living in a cage for unconscious animals?  Have you fallen in love with the color beige?

How’s your obedience training coming along?  Does your master reward your good behavior?  Do you get disciplined if you fail to obey your master’s commands?

Is there any spark of free will left inside you?  Or has your conditioning made you a pet for life?
Humans are not meant to be raised in cages.  You poor thing…

4) Too many mouths to feed
Employee income is the most heavily taxed there is.  In the USA you can expect that about half your salary will go to taxes.  The tax system is designed to disguise how much you’re really giving up because some of those taxes are paid by your employer, and some are deducted from your paycheck.  But you can bet that from your employer’s perspective, all of those taxes are considered part of your pay, as well as any other compensation you receive such as benefits.  Even the rent for the office space you consume is considered, so you must generate that much more value to cover it.  You might feel supported by your corporate environment, but keep in mind that you’re the one paying for it.

Another chunk of your income goes to owners and investors.  That’s a lot of mouths to feed.

It isn’t hard to understand why employees pay the most in taxes relative to their income.  After all, who has more control over the tax system?  Business owners and investors or employees?

You only get paid a fraction of the real value you generate.  Your real salary may be more than triple what you’re paid, but most of that money you’ll never see.  It goes straight into other people’s pockets.

What a generous person you are!

5) Way too risky
Many employees believe getting a job is the safest and most secure way to support themselves.

Social conditioning is amazing.  It’s so good it can even make people believe the exact opposite of the truth.
Does putting yourself in a position where someone else can turn off all your income just by saying two words (“You’re fired”) sound like a safe and secure situation to you?  Does having only one income stream honestly sound more secure than having 10?

The idea that a job is the most secure way to generate income is just silly.  You can’t have security if you don’t have control, and employees have the least control of anyone.  If you’re an employee, then your real job title should be professional gambler.

6) Having an evil bovine master
When you run into an idiot in the entrepreneurial world, you can turn around and head the other way.  When you run into an idiot in the corporate world, you have to turn around and say, “Sorry, boss.”

Did you know that the word boss comes from the Dutch word baas, which historically means master?  Another meaning of the word boss is “a cow or bovine.”  And in many video games, the boss is the evil dude that you have to kill at the end of a level.

So if your boss is really your evil bovine master, then what does that make you?  Nothing but a turd in the herd.

Who’s your daddy?

7) Begging for money
When you want to increase your income, do you have to sit up and beg your master for more money?  Does it feel good to be thrown some extra Scooby Snacks now and then?

Or are you free to decide how much you get paid without needing anyone’s permission but your own?
If you have a business and one customer says “no” to you, you simply say “next.”

8) An inbred social life
Many people treat their jobs as their primary social outlet.  They hang out with the same people working in the same field.  Such incestuous relations are social dead ends.  An exciting day includes deep conversations about the company’s switch from Sparkletts to Arrowhead, the delay of Microsoft’s latest operating system, and the unexpected delivery of more Bic pens.  Consider what it would be like to go outside and talk to strangers.  Ooooh… scary!  Better stay inside where it’s safe.

If one of your co-slaves gets sold to another master, do you lose a friend?  If you work in a male-dominated field, does that mean you never get to talk to women above the rank of receptionist?  Why not decide for yourself whom to socialize with instead of letting your master decide for you?  Believe it or not, there are locations on this planet where free people congregate.  Just be wary of those jobless folk — they’re a crazy bunch!

9) Loss of freedom
It takes a lot of effort to tame a human being into an employee.  The first thing you have to do is break the human’s independent will.  A good way to do this is to give them a weighty policy manual filled with nonsensical rules and regulations.  This leads the new employee to become more obedient, fearing that s/he could be disciplined at any minute for something incomprehensible.  Thus, the employee will likely conclude it’s safest to simply obey the master’s commands without question.  Stir in some office politics for good measure, and we’ve got a freshly minted mind slave.

As part of their obedience training, employees must be taught how to dress, talk, move, and so on.  We can’t very well have employees thinking for themselves, now can we?  That would ruin everything.
God forbid you should put a plant on your desk when it’s against the company policy.  Oh no, it’s the end of the world!  Cindy has a plant on her desk!  Summon the enforcers!  Send Cindy back for another round of sterility training!

Free human beings think such rules and regulations are silly of course.  The only policy they need is:  “Be smart.  Be nice.  Do what you love.  Have fun.”

10) Becoming a coward
ave you noticed that employed people have an almost endless capacity to whine about problems at their companies?  But they don’t really want solutions — they just want to vent and make excuses why it’s all someone else’s fault.  It’s as if getting a job somehow drains all the free will out of people and turns them into spineless cowards.  If you can’t call your boss a jerk now and then without fear of getting fired, you’re no longer free.  You’ve become your master’s property.

When you work around cowards all day long, don’t you think it’s going to rub off on you?  Of course it will.  It’s only a matter of time before you sacrifice the noblest parts of your humanity on the altar of fear:  first courage… then honesty… then honor and integrity… and finally your independent will.  You sold your humanity for nothing but an illusion.  And now your greatest fear is discovering the truth of what you’ve become.

- See more at: http://www.spiritscienceandmetaphysics.com/10-reasons-you-should-never-get-job/#sthash.K2zBPq5g.dpuf

Saturday, December 27, 2014

****EXCERPT FROM THE CHURCH OF SITHISM'S "SITH DOCTRINE"****


....under his public name of Hego Damask, traveled to Naboo to inspect the situation for himself. During this time, Naboo was at the peak of election season, and the candidates for the throne were divided between a conservative faction which wanted Naboo to remain an isolationist Republic member world, its resources exploited only internally and not by greedy mega corporations, and a liberal faction which wanted to fully integrate Naboo into the Galactic Republic. The candidate of the latter faction, Bon Tapalo, secured the endorsement of both Damask Holdings and the Trade Federation by promising to open Naboo to trade, which would allow them to profit from the plasma resources. His opponent was supported by staunch royalists and traditionalists such as Cosinga Palpatine, patriarch of House Palpatine, and Naboo representative Vidar Kim, influential figures in Naboo politics both.

Plagueis eventually learned that Tapalo had an informant in the rival campaign who provided him with vital information. His agents discovered that the informant was a seventeen-year-old student in the Legislative Youth Program called Palpatine, the son of the man who stood most fervently against Tapalo and his ilk, Cosinga Palpatine. Eager to know more about the young man, Plagueis convinced him when they met at the Legislative Program's Theed headquarters to give him a tour of the town in his prized speeder.

From this first encounter, Plagueis learned much about the young aristocrat: he was interested in politics but was shy to admit it; had a modest fondness for art and desired for his homeworld to be opened to the wider galaxy. Most notably, Plagueis learned of the young man's severe estrangement with his father which had been going on for years and years. Impressed by the young man's ambition, intelligence and motivations, Plagueis offered to use him as a spy to secure Tapalo's election and Damask Holdings' interests on Naboo. Palpatine accepted the offer on one condition: he would report to Plagueis alone and directly.

This led Plagueis to consider that Palpatine saw him as the father figure he never had. But he too was intrigued by the young man. For two standard days after leaving Naboo, Palpatine was constantly in Damask's mind. After a falling out with Senator Pax Teem of the Gran Protectorate over Damask's support of Gardulla during the Phoebos Memorial Run on Malastare, Plagueis began to consider Palpatine for the role of figurehead Supreme Chancellor that would bring the galaxy under the rule of the Sith.

Immediately after landing on Naboo a standard month after his first visit, Plagueis and his retinue of Damask Holdings and IBC members were detained by a group of security guards. The Muuns were forced to remain in one of the spaceport's holding areas for about an hour, after which time two Palace Guards arrived to escort the Magister to a waiting Gian speeder. Damask was taken to Convergence in the Lake Country, where he met Cosinga Palpatine. Cosinga, who had noticed the friendship between the Magister and his eldest son, demanded that the Muuns stay away from Naboo, and that Damask specifically stay away from his son.

Plagueis, undeterred, traveled to Hanna City on Chandrila to meet with Palpatine, who was on the planet participating in a month long retreat sponsored by the Legislative Youth Program at the time, and updated him on the situation. The young man was furious at his father's attempt to meddle in his affairs, and his fury buffeted Plagueis as he felt it in the Force. Palpatine demanded help and advice, to which Plagueis replied that the young Human could use this incident as a means of emancipating himself. After some back-and-forth, Palpatine revealed to the Magister that he sought ultimate power, and Plagueis told him that he was willing to be his ally in this quest provided that he free himself of all restrictions, chief among them his family. The Muun then related the story—a carefully put together amalgam of fact and fiction—of his own emancipation: he told Palpatine that, following his father's deathbed advice to use whatever means were necessary to protect his interests from less enlightened beings, he had orchestrated an elaborate ruse to poison his family and inherit the Damask fortune in its entirety. In reality, Plagueis was coaxing the young Human to confront his father and break the barriers he had built to hide his true nature. In fact, he had approached him on Chandrila so that Cosinga's spies would spot them together, making the confrontation between father and son inevitable.

All went according to Plagueis's plan, and as Palpatine was preparing to leave for Naboo aboard the Jafan III, one of his father's security guards came to escort him to the family starship. Palpatine murdered his family soon after the starship entered hyperspace, and contacted Damask, who promised him that all evidence would be destroyed, leaving nothing to link Palpatine to his family's disappearance.

Plagueis now saw the young man as insidious, ambitious and arrogant by nature, as well as completely lacking in empathy, ready to join the Sith as his apprentice. In a cabin aboard the starship Quantum Collosus, Palpatine knelt before his new Master and swore his loyalty to the Sith Order, and Plagueis bestowed upon him a new name: Darth Sidious.

Soon after the murder of his family, Sidious began the first stages of his training, designed to "break" him as an individual in order to remake him as a Sith, under Darth Plagueis. The Master promised to the apprentice that, although his training would be severe, they would be free of the Rule of Two. Breaking the cycle enacted by Darth Bane, they would neither harbor any secrets from each other, nor experience any jealousy or mistrust in their relationship, thus serving the dark side in concert.

Sidious learned from Plagueis over the course of decades, during which Plagueis taught his apprentice everything he knew to prevent the power he had amassed from being lost forever. During Sidious' training, Plagueis gave his apprentice access to his Sith holocrons. Plagueis' lessons involved forcing Sidious to face his fears, denying him pleasures, and taking from him the things he loved. He taught Sidious that emotions such as envy and hatred, though necessary to master the dark side, were simply means to the end of casting aside usual notions of morality for a greater goal.

Plagueis also lectured his apprentice on the means of taking power, with the eventual goal of control over the galaxy. Sidious would not kill his master, however, until he understood the lessons of Plagueis and....
**** end of excerpt ****

The Sith Doctrine Master Edition will be released May 4, 2015...more details to be announced soon on the Church of Sithism's Release of the Sith Doctrine Master Edition Event page
https://www.facebook.com/events/1519027355032514/
‪#‎SithDoctrine‬ ‪#‎SithDoctrineMasterEdition‬ ‪#‎ChurchOfSithism‬ ‪#‎Sithism‬ ‪#‎Sith‬ ‪#‎StarWars‬ ‪#‎SithReligion‬ ‪#‎SithHistory‬ ‪#‎SithSorcery‬ ‪#‎SithLore‬ ‪#‎MayThe4thBeWithYou‬

Monday, December 15, 2014

Tatooine

Tatooine (pronounced /tætu'in/) was a desert world and the first planet in the binary Tatoo star system. It was part of the Arkanis sector in the Outer Rim Territories. It was inhabited by poor locals who mostly farmed moisture for a living. Other activities included used equipment retailing and scrap dealing. The planet was on the 5709-DC Shipping Lane, a spur of the Triellus Trade Route, which itself connected to the Sisar Run. The planet was not far from the Corellian Run. It had its own navigation system. However, it would still play a role in galactic events, serving as the home of Anakin Skywalker. It was here that Jedi Master Qui-Gon Jinn recognized Anakin's potential to become a Jedi and where he introduced him to Obi-Wan Kenobi, his future master and mentor. Tatooine was also the home of Anakin's son, Luke, where he lived until his early adulthood. The planet built up a very bad reputation, often being viewed as the cesspool of the galaxy due to the high-level of criminals who could be found onworld.

Geology:
Tatooine is thought to have been one of the oldest planets in known space and was composed of a molten core with a rocky mantle and silicate rock crust. Fossil records suggest Tatooine was once covered in large oceans, which dried up, leaving behind many pre-arid geological formations, including Beggar's Canyon, formed around 2,000,000 BBY, back when Tatooine was lush. Other notable geological features included the Dune Sea, enormous sodium-rich desert, Mushroom Mesa, a vast formation of giant standing stones, and the Jundland Wastes, a rocky region. There was a settlers' saying that one's eyes burn out faster by staring straight and hard at sun-scorched flatlands than by looking directly at the suns.

Climate:
Tatooine orbited two suns, Tatoo I and Tatoo II and was covered in deserts and rock formations, so the days were extremely arid and bright, especially during double noon. In fact, it was so brightly lit by the suns from space it could appear to be a star itself. This was the case for the people who discovered Tatooine as they first thought Tatooine was in fact a star until they approached and discovered that it was a desert planet. The planet circled the suns far enough to develop a stable, but very hot climate. Due to the extreme conditions, only a relatively mild region of its northern hemisphere was habitable, and less than 1% of the planet was covered in surface water; the average humidity level was 5.4%.

One of the many extraordinary features unique to Tatooine was the mysterious mists, which rose regularly from the ground where desert sands met cliffs and mesas. Various theories of this moisture's origin were disputed by meteorologists and geologists, like water suspended in sandstone veins beneath the sand and complex chemical reactions which made it rise when the ground cooled, then fall underground again with the double sunrise.

Tatooine's harsh arid climate caused Humans to show signs of accelerated aging.

The atmosphere could not have had helium, as it would have killed any mynocks that lived there.

Fauna:
Despite the planet's extreme aridity, many forms of life thrived on Tatooine; flora included the razor moss, funnel flowers, deb-debs, and Hubba gourds. Non-sentient life indigenous to Tatooine included:
■Anooba
■Bantha
■Bonegnawer
■Cu-Pas
■Dewback
■Eopie
■Galoomp
■Ibian
■Jerba
■Krayt dragon
■Kreetle
■Logra
■Massiff
■Mynock (possible non-canon)
■Rill
■Rock wart
■Ronto
■Sand bat
■Sandjigger
■Sandswimmer
■Sandworm
■Sarlacc
■Scalt
■Scurrier
■Scyk
■Sevorrt
■Sketto
■Squill
■Tatooine Howler
■Urusai
■Womp rat
■Woodoo
■Worrt
■Wraid


HISTORY:

 
Jedi Civil War:
At the time of the Jedi Civil War, the planet was practically controlled by the Czerka Corporation. They were attempting to mine ores from Tatooine, although they soon discovered the ores had strange magnetic properties which made the metal corrode very fast and thus useless for production. Later, Revan came to Tatooine during his quest to locate the Star Forge, via the Star Maps, as there was one on Tatooine. He discovered that Czerka Corporation was attempting to eradicate a nearby tribe of Sand People due to attacks on Czerka's sandcrawlers. With the help of the recently purchased droid HK-47, Revan was able to communicate with the tribe and negotiate a truce after infiltrating their settlement. It was revealed to Revan that the Sand people considered the Czerka to be invaders on their land, which was the reason for the frequent attacks. Revan later learned the history of the Sand People from the tribe's history keeper, by giving a Krayt dragon pearl to the cheiftain.

Lost Era:
Czerka’s mining involvement in the Anchorhead settlement proved fruitless, and the company began Czerka’s Secret Weapons division on the planet, due to no restrictions from the Republic. Sometime between Revan’s visit and 3,641 BBY, Czerka completely pulled out of Anchorhead, abandoning the Secret Weapons complex. Unlike the corporations before Czerka, Czerka's presence was replaced with a vacuum for a long time, this left the planet to plunder into complete anarchy. Authority on the world had an extreme informal control by disorganised criminals, but they were later united by a group of dissidents, who called themselves the Hutt Cartel. The Republic had yet again began to use the planet for a supply stop. During the Cold War, the Sith Empire also set up a small outpost near Anchorhead in an effort to discover the secrets of the Czerka Secret Weapons division. Some time after the trio of wars had ended, the Republic left the planet for a third time and it was forgotten until the Republic rediscovered it in 1,100 BBY. However, the Republic had withdrawn from Tatooine for a fourth time, but this led to an increase of immigrated inhabitants. Sometime later Gardulla established her empire on Tatooine and based herself in her palace.

The Clone Wars:
In 32 BBY, Queen Padmé Amidala and her companions, including the Jedi Qui-Gon Jinn and Obi-Wan Kenobi, arrived on Tatooine in the Dune Sea after escaping the capture of Naboo. They talked on how to repair the hyperdrive of her starship. They couldn't pay for it in the currency that the dealer with the replacement, Watto, wanted. Darth Maul landed on Tatooine with his Scimitar after being sent by his master Darth Sidious to locate, spy and destroy the two Jedi as well as the Queen in which he sent Sith Probe Droids to both Mos Espa and its sister city Mos Eisley. It was on the world at the time that the droids R2-D2 and C-3PO first met. Anakin Skywalker, one of Watto's slaves, decided to enter the upcoming podrace, the famous Boonta Eve Classic, and use his winnings to pay for the hyperdrive. He became a local legend in Mos Espa by being the first Human ever to win a podrace. After winning the race, Qui-Gon, Padmé, Anakin, R2-D2, C-3PO and Jar Jar Binks returned to the cruiser after narrowly escaping an assassination from Darth Maul. During their departure from the world, Qui-Gon introduced Anakin to and Obi-Wan and took him to the Jedi Temple on Coruscant for him to join the Jedi Order. For Watto, he eventually lost his shop.

In late 32 BBY, Jango Fett came to Tatooine and, on behalf of Jabba, disposed of Gardulla and subsequently her empire, giving Jabba a virtual monopoly on the rule of Tatooine's criminal underworld. However, Jabba's monopoly was eventually challenged by Whiphid crime queen, Lady Valarian. In 31 BBY, Jabba gave birth to his son Rotta in his palace.

In 22 BBY, Anakin Skywalker, sensing his mother, Shmi Skywalker, was in terrible pain, returned to Tatooine with Padme from Naboo. He was roughly informed of her location and on his way to the Tusken village, Anakin fought many tuskens and their dogs. When Anakin arrived he found that Shmi had been tortured by the Tusken Raiders and later died in his arms and was too late. Later he left Tatooine with Padme and the droids to rescue Obi-Wan on Geonosis this had ultimately began the Clone Wars.

During the Clone Wars, the Republic tried to re-establish a presence on the world by constructing a Republic spaceport, but Confederacy General Sev'rance Tann, allied with the minor Hutt crime lord Boorka, wiped it out and established her own fortress. Jabba protested Boorka's direct involvement in the Clone Wars, and betrayed the fortress's location to Echuu Shen-Jon, who wiped it out. In truth, helping Echuu was simply Jabba's way of eliminating Boorka, since Jabba himself got directly involved in the Clone Wars: he shipped cortosis ore through Tatooine to Metalorn for the Techno Union to build cortosis droids. This operation was ended by Anakin Skywalker. Sometime before or during 19 BBY, X1 and X2 formed a garrison here with Jedi Master Ferroda. However the CIS came shortly after they arrived but the Galactic Republic garrison held them off successfully and X1 and X2 were awarded medals for their efforts.

In 21 BBY, Anakin who was besided with his apprentice Ahsoka Tano, was reluctant to return to Tatooine, via the Twilight, due to Jabba allowing the Republic access over the secret Hutt Hyperlanes against the CIS for rescuing his son Rotta on the Teth Monastery. The Jedi emerged victorious at delivering Rotta to Jabba's Palace, despite sabotage from Asajj Ventress and Count Dooku. Thus Jabba's Empire and subsequently the Hutt Cartel, became an ally of the Republic, as well as the Clone Army been allowed safe passage through Hutt Space and the Arkanis sector.

Later during that year, Jabba sent Cad Bane to free his uncle from the Republic Judiciary Central Detention Center on Coruscant. Ziro was then imprisoned in Gardulla the Hutt's Palace on Nal Hutta where the Hutt Grand Council said he was to collect the bounty of Ziro for betraying him. The targeted Hutt was freed by his girlfriend Sy Snootles and taken to Teth where he visited his father's hidden grave.

In 19 BBY, following Order 66 and the Great Jedi Purge, Obi-Wan Kenobi went into hiding on Tatooine, found himself a abandoned hut and began keeping a close eye on young Luke Skywalker, whom Kenobi entrusted to Shmi's stepson, Owen Lars, and his wife Beru Lars, who continued to live in their homestead.

The Rise Of The Galactic Empire:
Shortly before the destruction of Alderaan, the Star Destroyer Devastator captured Princess Leia Organa aboard the Tantive IV above Tatooine. This began the First Extermination of the Battle of Tatooine. Leia had been trying to contact Kenobi, to ask him to help the Rebel Alliance resolve the crisis of the Death Star, as she had been instructed by her foster father Bail Prestor Organa, a former compatriot of Kenobi. Leia did not realize the secret Bail and Obi-Wan shared: she was Anakin Skywalker's daughter. As stormtroopers boarded the corvette, she gave the recently received plans for the Death Star to R2-D2, who escaped to the surface of Tatooine with counterpart C-3PO. Moments later, Darth Vader had Leia captured alive, not knowing she was his daughter.

Vader, the former Anakin Skywalker, had Commander Nahdonnis Praji's stormtroopers, placed under the command of Brenn Tantor and Grand General Malcor Brashin, scour the planet for the droids,[24] ignoring the protests of local Governor Tour Aryon. The droids were captured by Jawas and purchased by Owen Lars, but R2-D2 ran away seeking Obi-Wan Kenobi. Luke Skywalker and C-3PO gave chase. They were attacked by Tuskens, but rescued by Kenobi, who emulated the sound of Tatooine's vicious monsters, the Krayt Dragons. The Tuskens were scared off but would soon return in greater numbers. Obi Wan began to teach Luke about the Jedi, although hiding the truth about his father, making him think that Anakin Skywalker had been murdered by Darth Vader. He gave Luke a lightsaber that had belonged to Anakin.

Meanwhile, the Imperial search party, following the droids' trail, had slaughtered the Tuskens who had attacked Luke and used their banthas to disguise their tracks as those of a Tusken raiding party. They attacked the sandcrawler which had rescued R2-D2 and C-3PO, interrogating and killing the Jawas. They proceeded to the Lars homestead, where they interrogated and ruthlessly murdered both Owen and Beru, as well as badly damaging their homestead. The Imperials also ran into a local Rebel cell in the Dune Sea, beginning a brutal skirmish, with the Empire triumphing. The Imperials blockaded Tatooine to prevent the droids from escaping, and began a thorough search of Mos Eisley. This led into a second skirmish with some of the inhabitants.

In Mos Eisley, however, Kenobi and Luke hired Han Solo and Chewbacca to take them to Alderaan with the droids. Solo's Millennium Falcon fled Mos Eisley and broke the Imperial blockade, a jump that would change the Galaxy forever.

Either in conjunction with the above events or shortly afterward two Rebel X-wings piloted by Rookie One and Ru Murleen took out a portion of the AT-ST garrison stationed in Mos Eisley. Turning their sights skyward, the pair then led an only partially successful attack on the Star Destroyer Devastator still in orbit around the planet. Though the Devastator was heavily damaged, both Rebel pilots abandoned their target in order to pull back to the Rebel base on Yavin 4 in time for the Battle of Yavin.

Ambush At Mos Esiley:
Ever since Rebel pilot Luke Skywalker became a thorn in its side by destroying the Death Star, the Galactic Empire kept an eye on his homeworld of Tatooine. Acting on a tip from an unsavory bounty hunter, the Empire dispatched probe droids and bombers to root out Skywalker's squadron by terrorizing civilians and searching for clues to Skywalker's whereabouts.[2]

The Battle:
Cleanup Of Imperial Patrols:

Six months after the Battle of Yavin, the newly formed Alliance to Restore the Republic starfighter unit Rogue Squadron visited Mos Eisley on the planet Tatooine. Commander Luke Skywalker, the Rogue Leader, initially planned to simply patrol the outskirts of the spaceport. As three squadron members flew in an early morning run through the area, Wedge Antilles, one of the Rebel pilots, spotted several Viper probe droids opening fire on a number of homesteads. The pilots were caught off guard, and one member of the squadron was shot down near Jabba's Palace, headquarters of the gangster Jabba the Hutt, but the pilot survived the crash-landing. Rogue Squadron fanned out and destroyed most of the eighteen probe droids in the area. The squadron flew by two civilian T-16 skyhoppers in Beggar's Canyon.[1]

Bombing Of Mos Eisley:
After the probe droids were taken out, a six-fighter squadron of TIE Bombers began an attack on Mos Eisley, flying in a circular pattern to drop proton bombs on vital parts of the city. Skywalker ordered Rogue Squadron to assist, and they quickly flew overhead; the bombers were no match for Rogue Squadron's T-65 X-wing starfighters, and all the bombers were shot from the sky.

Aftermath:
After the ambush force was destroyed, Skywalker thought that the newly formed Rogue Squadron would go on to make a name for itself. With the success of their mission, the Rogues were assigned to escort supplies on the planet Barkhesh shortly afterward.

Following this disaster, the Empire increased its presence on Tatooine. At some point in 0 ABY, Luke returned to Tatooine, this time to recruit some CR90 corvette pilots to aid the Rebels in their evacuation from Yavin 4.

Some time between 0 ABY and 4 ABY, C-3PO and R2-D2 returned to Tatooine with a Rebel agent and Holocam E to destroy a hidden assassin droid factory of the Empire by infiltrating a Jawa Sandcrawler. They succeeded in turning all the Imperial IG-model Assassin Droids into harmless dancing droids.

In 3 ABY, Boba Fett brought Han Solo, frozen in carbonite, to Jabba's Palace, and collected his bounty. A year later, Luke returned to Tatooine to rescue Han. Before undertaking the endeavor, he built a new lightsaber, the one Kenobi gave him having been lost on Bespin. Luke, Leia, Lando Calrissian, Chewbacca and the droids infiltrated Jabba's Palace and freed Han Solo from the carbonite, but the Skywalker siblings and Han were captured. Jabba tried to feed Luke and Han to the Sarlacc at the Great Pit of Carkoon, but they turned the tables on him as they defeated him in a long sturggle battle against him with the friends esaping the planet in one piece.

The New Republic:
In 14 BBY Jaden Korr arrived on Tatooine and his first mission was to investigate some mercenary activity. Arriving in Mos Eisley, the Raven's Claw and the Millennium Falcon were trapped by tractor beams under the control of the cultists. Jaden released the ships with the help of Chewbacca.

Jaden Korr's second mission to Tatooine for the New Jedi Order was to visit the planet once more while investigating a mysterious Sith Cult known as the Disciples of Ragnos. Jaden visited the dunes when a moisture farmer overheard a group of smugglers talking about a Sith cult in a bar and had his R5 droid record the conversation. Unfortunately, he became afraid and sold the droid to some Jawas before leaving Tatooine. Jaden went for the droid who was held captive by a group of Tusken Raiders in a Sandcrawler. He broke in, slew them all with his lightsaber and Force powers, got out the shoot with the droid before the Jawas assisted him by wiping its memory and returned to the Academy.